Twilight Beat (Part II)

Continuing from the previous post, we shall make some modifications to the deck so as to retain its competitive edge in the current metagame.

Instead of aiming to beat Undead Synchro like in the previous version, the new Twilight Beat is aimed to beat Dimensional Eatos. Credits to Rauzes for the modifications.

Twilight Beat -Version Rauzes-

Monsters (20)
1 Gorz the Emissary of Darkness
2 Chaos Sorcerer
3 Blackwing – Shura the Blue Flame
3 Blackwing – Kalut the Moon Shadow
1 Blackwing – Gale the Whirlwind
1 Sangan
1 Cyber Dragon
3 Thunder King Rai-Oh
2 Crusader of Endymion
3 Honest

Spells (12)
1 Heavy Storm
1 Giant Trunade
1 Mystical Space Typhoon
1 Brain Control
1 Pot of Avarice
2 Prohibition
2 Enemy Controller
3 Book of Moon

Traps (8)
1 Mirror Force
1 Torrential Tribute
1 Call of the Haunted
2 Bottomless Trap Hole
3 Icarus Attack

Extra Deck (15)
1 Chimeratech Fortress Dragon
1 Ally of Justice Catastor
1 Magical Andriod
1 Brionac, Dragon of the Ice Barrier
1 Goyo Guardian
1 Blackwing Armed Wing
1 Blackwing Armor Master
1 Tempest Magician
1 Arcanite Magician
1 Black Rose Dragon
1 Stardust Dragon
1 Dark End Dragon
1 Thought Ruler Archfiend
1 Colossal Fighter
1 Mist Wurm

Side Deck (15)
2 Lightning Vortex
2 The Afterglow of a Miracle
2 Dust Tornado
3 Shadow-Imprisoning Mirror
3 Light-Imprisoning Mirror
3 Mirror of Oaths

The monster line-up remains the same, with only a minor change of Paladin of the Cursed Dragon to Crusader of Endymion. The original purpose of Paladin of the Cursed Dragon is to slow down Undead Synchro by special summoning your opponent’s Mezuki that was destroyed by battle onto your field. Crusader of Endymion on the other hand, provides access to Arcanite Magician, giving us more removal options.

However, the real power lies within the spells line-up. Allure of Darkness is removed and replaced with Pot of Avarice and Giant Trunade. Though the deck lost its drawing power, Pot of Avarice gave the ability to refill the deck with Honest and Kalut. Giant Trunade wins games against Dimensional Eatos; taking out Dimension Fissure, Macro Cosmos and Skill Drain without triggering Starlight Road.

Additionally, the inclusion of Prohibition locks down Starlight Road as well, ensuring that your Icarus Attack will be able to trade for 2 cards or a draw off Dark Bribe.

Enemy Controller works as additional Book of Moon, except that it punishes Beast King Barbaros without the risk of pumping the attack to 3000.

Although the deck may be originally built to beat Undead Synchro, but with just a few modifications to the Spells and Traps line-up, Twilight Beat can be easily adjusted according to the metagame. Once again, many thanks to Rauzes for his contributions to this post.

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1 Response to “Twilight Beat (Part II)”


  1. 1 Rau January 24, 2010 at 10:07 pm

    IMO Crusader VS Paladin as the 1900 Light Beatstick can be aruged for hours. Crusader might lead to Brain-> Spark, but it does, as you mentioned, lead to Arcanite.


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